Categories
Characters: Fantasy

Princess Sissel

Princess Sissel

5’5″ Long Black hair, usually in some form of a braid. Brown eyes. Devastating pretty. The kind of pretty that starts wars. She is the miniature image of her mother.

Young and has just finished the bulk of her schooling. She’s well educated in a wide variety of topics. Languages, Politics, History, Sciences, Magical Theory — everything a future Queen needs to know. She knows and understands what’s going on in the world, but has had little experience or direct contact with it due to being under constant guard. She’s not naive, but still has moments of youthful arrogance.

Sissel has recently returned home to continue her education on what is required to run their empire and to take her place in the hierarchy.

All Sissel has ever wanted was to grow up and be a strong, powerful woman like her mother. She understands that once day she will take up the mantle of Queen and she wants her mother to be proud. The woman has never exactly been heartwarming and Sissel needs her approval.

Sissel has issues with authority. Partly because SHE is the authority, but also because she tends to ask too many questions. If she has to do something, she expects to be told a satisfying reason as to why. She’s not actively trying to be a pain in the ass, but will still refuse to be cooperative when she doesn’t like the answers.

She knows she’s attractive and how to use it, but doesn’t realize she’s that dangerous kind of attractive and that she inadvertently causes trouble. She’ll flirt, not always understanding when someone is being playful, or when someone is being dead serious. There is a long list of people both infatuated and scorned and not all of them are forgiving.

Something hasn’t felt right since she’s returned home. She assumes it’s just because she’s been away for so long and maybe things feel different now that she’s older and sees the world differently. Still, it’s unsettling and it’s starting to irk her.

Categories
Characters: Historical Characters: Fantasy

Sorcha

Sorcha inghean Feradach of Clan Cullaich, Queen of Collamagh

Ages 3 – 8
King Feradach was killed during at skirmish at the border. Mercia’s raids on border villages were common, but when they targeted the largest trade town in the lowlands, the King made a personal appearance. The battle was hard but won swiftly. Unfortunately the King sustained internal wounds and died a few days later.

As the only child and heir to King Feradach, Sorcha became the Queen of Collamagh at the mere age of three. Queen Caitriona ruled in her stead as Queen Regent, with Feradach’s brother giving council. They ruled as Feradach ruled, upholding his visions for the country’s future.

Before long, Collmagh found it’s borders attacked at all angles. Mercia had always been a threat on land, but Huaich began to more aggressively hit port towns. Collamagh’s growing wealth and influence had become irresistible. Without enough men to defend the country, Queen Regent Caitriona sought powerful allies. With Ailmain sharing issues with both Mercia and Huaich as well as having a prince not much older than seven year old Sorcha, Caitriona accepted the betrothal.

Sorcha spent the next few years at the Ailmain court under the care of her aunt SOMELADY along with her cousin Maura. She was very fond of Dietrich.

Age 9 – 17
At age nine someone tried to smother poor tiny Sorcha in her own bedchamber. The traitorous woman killed herself before she could answer the question of who sent her. There were major issues in Collamagh. Battles with Mercia were still common, but worse, there was dissent amongst some of the clans about the union with Ailmain. A small grouping believed it was the wrong choice and rumors suggested they were backing a new heir. Queen Regent Caitriona was beginning to second guess the arrangement.

Ailmain did not want to let this investment go, but Sorcha and Dietrich were still too young to marry. Sorcha was spirited away under the cover of night to an unknown location, with promises to Caitriona that her daughter would be safe and that Ailmain would continue to support Collamagh.

Sorcha’s years at the Abbey were quiet and peaceful. Known only as another one of the orphaned girls who made their home there, Sorcha was expected learn and do her chores like all the others. She cared for the animals, washed and mended clothes, cleaned, cooked, amongst other things during the day. At night she would be tutored in history, politics, court and all the necessities of being Queen by LADYNUN who had once been lady of the court in her youth. There were a brief few months when Sorcha was thirteen that she decided she was sick of hiding and she nearly ran away along with the aid of her friend and confidant before they were caught and she got a terrifying lecture from LADYNUN. Once she had a crush on the boy that brought letters and parcels to the Abbey, but that faded and before long he was chasing some other girl.

Present
Sorcha’s location has been discovered and an attempt has been made on her life. She must be returned to the Ailmain court and is soon to marry Dietrich.


Personality

Sorcha was born naturally wild and rebellious. She’ll listen and follow the rules but first she has to ask why and expects you to be able to answer her in a way she finds satisfactory. Raised since birth to be a queen, her responsibility and obligations have been drilled in to her. When she was small, she willfully fought against it, but as she grew older and gained experience, she understood what it meant to be Queen. Sorcha behaves appropriately for a place and situation, though she still has her moments of being a reckless teenager.

Sometimes Sorcha feels trapped by her position. Doing sneaky reckless things become very enticing for an opportunity to get away and not be a queen for a few moments. Most of the time she resists, but some opportunities are too good to pass up. This is generally aided by someone whispering in her ear that it’s a glorious idea.

Love and Happily Ever After is not something Sorcha ever expects to have. That is not something Queens get. She’s just glad that Dietrich is close to her age, her friend and someone she actually likes. It could have been a lot worse. Daydreaming about romance is so lovely though!

Sorcha feels like she needs to prove herself to the world. Because she grew up away from her own country and not fully part of the Ailmain court, she feels like neither are going to take her seriously as a ruler. She doesn’t want to be Dietrich’s trophy wife, she wants an equal partnership. Sorcha has opinions and she is going to share them.

At the moment, Sorcha also thinks she’s invincible and perfectly capable of handling herself in a dangerous situation. Foiled assassination attempts and growing up in a safe place gave her a false sense of security and has made her ill prepared for life at court. She’s been told what’s it’s like and how to be careful, but she’s over confident. She carries a knife with her and she insists she knows how to use it.

On the bright side, Sorcha learns fast from mistakes. She will admit when she’s wrong and take responsibility for it. If her trust is broken, though, it takes a lot to build it back up again. Sorcha doesn’t forgive easily and the more personal the hurt, the more stubborn she is about it.

Sorcha has learned the hard way that titles can affect even the closest of friendships. At the Abbey she had several friends and once it was discovered that she was a Queen, it changed. Her closest friend felt so betrayed that Sorcha never shared her secret. The rest simply treated her different. There felt like an uncomfortable invisible barrier. There is a rumor that one of the girls, one of her friends, was the spy that revealed her location. But because Sorcha had to leave the Abbey so quickly, none of this has been resolved. She doesn’t know who betrayed her, if someone at the Abbey even did, nor has her best friend yet to respond to her letters. Friendship is now something very precious and valuable to Sorcha.


History of Collamagh

A clan (Colla) united the warring clans under one banner. The lands became known as Collamagh. This was so long ago that the original story has become more of a legend than known fact. Some say Colla was a single man blessed by the fae who birthed the first clans by giving sets of lands to his sons. Others recognize Colla as a conquering clan that fought and captured it’s way across warring tribes to unite all it’s people. There are five clans that claim to be direct descendants of Colla, and most often it is one of these clans that rule as Sovereign of Collamagh. The Cullaich clan has the strongest claim due to a long recorded history. At present they have held the throne for six generations.

Collamagh is a small country and for most of it’s history as been self-reliant with no desire to get involved in world trade or politics. Trade markets with other countries were small and few. When the Cullaich clan regained the throne they began negotiations for international trade and allies. The town of Braewick is now it’s largest port of trade.

It’s major exports are fish, cattle, fine leather craft, and wool. Though recently a wealth of silver mining has begun.

In the past three generations, Collamagh’s rising wealth has attracted the attention of it’s neighbors. Huaich has begun to threaten it’s ports, while Mercia is pushing in at it’s land borders. Treaties have not been successful with either country, with things going as far as Mercia out-right trying to invade. After the death of King Feradach in one of these skirmishes, Collamagh made allies with Ailmain through a promise of marriage to it’s still-young Queen.

The Queen Mother Caitriona has been ruling Collamagh as Regent until her daughter Queen Sorcha takes control.


Character Relationships

Caitriona inghean Roibeird of Clan Cullaich – Sorcha’s Mother. Queen Regent of Collamagh. Woman with a spine of steel. Caitriona is not someone to be trifled with, but living without her husband and the years of ruling in Sorcha’s stead have started to take their toll on her health.

SOMELADY of Clan Cullaich – Maura’s mother, Sorcha’s Aunt. King Feradach’s sister. She married in to Clan Cullaich from Clan ????, another clan that claims to be a bloodline of Colla. She feels her daughter has a bigger right to the throne than Sorcha and there is a small group of people who agree. This is not something she openly advertises.

LADYNUN of Abbey – As a young woman, she was a lady of the court. She chose not to marry and joined the Abbey. She is one of the few people that knew Sorcha was at the Abbey and was Sorcha’s teacher. She’s a stern, pious woman, and no one would call her friendly. But she was a good teacher and kept the girls of the Abbey in line.

Maura inghean Magnus of Clan Cullaich – Sorcha’s cousin. They grew up together and were together in Ailmain until Sorcha was whisked away to hiding. They were close friends before, but haven’t yet recaptured that friendship. Maura is a quiet, gentle and thoughtful young woman. Some believe she should be the Queen of Collamagh and that this marriage to Ailmain is a terrible idea. She may just agree. Quietly. Where no one can hear her.

Besseta of Clan Maxton – A lady of titles and fortune and ambitions. There was a lot of sneakery involved in getting anointed as one of the queen’s ladies. She absolutely believes that Sorcha marrying in to Ailmain is the right thing to do, but would happily take her place if given the chance. Openly admits (to Sorcha) that she would throw Sorcha under the carriage if it meant she could wed the future king instead and reminds Sorcha to mind her reputation and think about what’s best for her country. Because she’s not the only one. She’s a huge bitch to anyone she doesn’t deem worth her energy and is kind of an awful person.

Delila of clan Lochreid – Is an absolute nitwit and unreasonable moron, but she is the last heir to her family name and property. She was shipped away by her aging Uncle in hopes that some besotted fool would be charmed by her prettiness enough to ignore the fact she’s an idiot and marry her anyway. She doesn’t want to get married though, Delila wants to run away and have some torrid romance and amazing adventures that get written about in history books. She’s incredibly supportive of Sorcha, especially if there will be a drama involved.

Bridget of Clan Neacail – Probably the closest to Sorcha in temperament and interests, in fact the were almost instant friends. She’s spent most of her time in Ailmain. She encourages Sorcha’s independence and right to use her weight as Queen. She doesn’t have a notable or wealthy family, and she one daughter of seven, so the connections she makes at court are very important. Bridget understands how much pressure Sorcha is under and is always there to whisper advice in her ear, or to sit and listen.

Confidant Friend at the Abbey – Sorcha’s first friend at the abbey and eventual confidant. She was secretly the “decoy girl” should anyone ever discover Sorcha was there. She possibly dies when the abbey is invaded.

Friend at the Abbey 2 – Arrived at the abbey a couple years after Sorcha and became part of the trio. She’s always been competitive with the other two girls and filled with questionably bad ideas. She’s incredibly offended that Sorcha never told her the truth, yet trusted their other friend. She hasn’t spoken since and won’t return any of her letters.

Categories
Characters: Fantasy

Princess Annaliese

Granddaughter of the current king. She’s not even the first one or close to being the heir. Currently lives in a nice Estate home connected with the kingdom’s valuable library.

Where most girls are all a twitter about the next fancy party, Annaliese prefers being buried in her books within the huge library the Estate maintains. She’s fascinated with the history of the kingdom, the magical world, and the old fairy tales. From dawn till dusk she’ll be there with the librarians, organizing collections and reading.

She’s well educated and book smart, but her social skills are lacking. Annaliese knows how to be a proper young woman while entertaining guests or (forced) participation in gatherings. She understands small talk. Going beyond that is awkward and difficult. Annaliese doesn’t have a lot in common with others her age or social class. She finds it difficult to connect to people.

She can rattle off all kinds of knowledge but has no idea how to use it in practical applications. She might even come across as a know-it-all.

Her opinions are very black and white, good and evil. If you’re doing bad things, you’re obviously a bad and evil person. Fairy tales are not real, the thief with a heart of gold is not something that happens in reality. You can absolutely make better choices and not have to do bad things to survive.

Her life has been quiet, uneventful and charmed. Annaliese is spoiled and sheltered. She’s never been exposed to the real world before.

Categories
Characters: Fantasy

Princess Sibella

Every new moon she has a prophetic dream and has had them since she was a child. They don’t always come in order of events and there is no time table for them. She writes them down in a diary. Most of the court knows about this, but it’s treated like a quirk by a silly princess so that no one outside the country takes it seriously. She predicted there would be a war, but not when or that they would fail. Her kingdom thought that because they knew, they could be prepared and would win. (Boy they surely did not.) At some point she’ll have a dream that the new King is going to die and she’ll have to choose whether or not to tell/save him.

Prior to the war, her world was sunshine and rainbows. Sibella was the People’s Princess. (Thus making it very important to keep her alive and part of the new ruling family.) She is sweet, and kind, and sociable. She’d talk to anyone and everyone, and try to be involved and helpful at every opportunity. (Much to the aggravation of the people who kept watch over her, because princesses belonged in castles and not out on the city streets.)

She loves animals and feels hunting for sport is absolutely horrible. She feels guilty eating meat and will avoid it when possible.

Violence is never to be an option when solving problems. Sibella has problems dealing with aggressive people. She’s alright to a point when she can see an obvious reason for the acting out, but not unfiltered rage. Depending on the situation she’ll freeze, shut down, or cry.

Physical contact is also an issue. The one condition on allowing her to roam around and interact with people was that no-touching be involved and that people keep a reasonable distance. They didn’t want her to get stabbed by a crazy person or something equally as harmful. Combined with her family and caretakers also not being physically affectionate, she’s very shy about her personal space. With friendly personalities she might be awkward, with aggressive ones she’d be scared.

She’s never had anything to truly fear until the war happened. Many many bad things happened, there were betrayals inside the castle, and lots of people died. Basically her world has ended and she is terrified about her future.

Father: Johan
Mother: Cyra
Brother: Leander (dead)
Brother: Saul (dead)
Brother: Wilhelm (alive)
Brother: Angelus (escaped)

Categories
Characters: Fantasy

Lady Sauya of the Rivermist

Lady Sauya of the Rivermist

An infamous Elven Dragon Tamer.

176 Years Old and appears to be in her late middle-age. Long platinum blond hair, silvery blue eyes. Very tall, thin, and lean. Her clothing is light and flowy, usually in faded pastel colors and made of silks.

Participated in some epic war when she was young and that started her fame.

An Alumni of the Dragon Taming Academy.

Her dragon is an extremely large golden scaled thing named Mayan and quite old. She’s had one human rider before Sauya, but they died young. Mayan is a warm sun-bathing fire breather.

Sauya is cool, reserved, elegant. She doesn’t suffer fools. Dry sense of humor. Her physical space is not to be intruded on without invitation. Has a weakness for young people and children, often with motherly affection. Collects so many books she has her own library collection.

A master manipulator of light magic.

Categories
Characters: Fantasy

Romhilda

Romhilda or “Rommy” if you like to live dangerously.

Mid Twenties

Is about 8 weeks pregnant and swears if she ever sees the father’s face again, she’s going to kill the man. (She probably won’t actually do it, but she really WANTS to.)

Was an apprentice bird trainer to her mentor and adoptive parent. She was recently married, and her mentor died shortly after. Rommy inherited the business. …then her new husband sold it all out from under her and took off with the profits. She could’ve stayed and worked with the new owners, but hunting down her runaway husband sounded like a better idea. She intends to start up a new business.

Rommy has only JUST realized she is preggo. Considering her husband is a no-good low life, and she hasn’t anything to her name but a hawk, she is not sure how she is going to handle this baby business. There’s time to think about it, right?

A skilled hunter and animal trainer. She knows how to handle a wide variety of critters. Has never applied her craft to people before, so that’s going to be a challenge.

A little awkward with people, but can deal with them well enough as long as things stay professional. No problem facing down an angry bear, but the same doesn’t hold true with an angry person. She likes people, but they are unpredictable and confusing so it takes her awhile to connect with them on a more personal level. Physically she has no hesitation at defending herself, verbally is a different story. She is guilty of making judgements about people based on first impressions alone.

Categories
Characters: Fantasy

Abigail Renly

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Abigail Renly

A lady’s maid for Aubrielle Cantova.

Is the castle’s baker’s daughter.

She’s just barely 18 and a couple years younger than her lady. She started her training as a lady’s maid at 15.

She is the same height as her lady, with a hair color that is similar but a little lighter.

Abigail is a mousy, timid, always worried girl. Smarter than she thinks she is, smarter than OTHERS think she is, but still a little daffy and very insecure. Most of her great fears are absolute nonsense and founded out of nonsense. She has an over active imagination and thinks way too much about what ifs and all the ways things can go wrong.

Absolutely enchanted with beautiful fine things. Is always unicorns and sparkles.

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Categories
Characters: Fantasy

Zisel Tulley

Zisel Tulley

Potions Bottle Artisan

Lives with Grandfather, Father, and Mother, all of which whom aid in the creation of the bottles. From manning the fires, creating the glass, bending the metal, to things like accounting and running of the shop.

Categories
Characters: Fantasy

Catzia

Name: Catzia

Knightwatch Byname: Little Cat

Appearance: Strawberry-blonde hair with dark roots, cut a bit short in the back than it is in the front. Light blue eyes. A small stature and frame. Somewhere between 18-21. Refuses to wear anything but black.

Coat of Arms: A side profile of a cat in silver with an added golden mane around it’s head is hand embroidered in to her vest and in to her cloak, right over her heart.

Heritage: Adorable Little Sister to Othaniel Lavarene and at the perfect age to get married. Something she enjoys bringing up to make people uncomfortable.

Talents/Powers:

Catseye – It’s not a Bullseye when you’re a cat. Her aim is uncanny. In the dark, in the sun, tiny things, big things. She’s an excellent marksman.

Where the fuck did that cat go?! – She’s small, she’s quiet, she can hide really, really fast and squeeze in to tiny places. It’s almost like she popped in to that annoying cat dimension. (She swears she didn’t, and then she’ll laugh making you swear otherwise.)

Weapons: Bow & a quill of arrows. The bow itself is a gift from her brother and well crafted. As for the arrows – she’ll use anything handy if she runs out. And be happy to prove to you that she CAN use anything.

Squired To: Othaniel Lavarene. It’s unclear if it was Othaniel that didn’t have the choice, or Cat.

Personality: A flirty minx. Little trouble maker.

TRUE IDENTITY:

Name: Princess Briony Lyonesse Anacatzia Serotina

Appearance:

Personality: A private person. Excellent people skills. Clever and observant.

Categories
Characters: Fantasy

Princess Ysolde

ysolde

Photography by Blake Fitch

GENERAL CHARACTER STATISTICS

Character Name: Princess Ysolde

Gender: Female

Species/Race: Human

Age: 22

Birthplace/World: Eidlbaen

Occupation/School/Grade: Princess

More:

PHYSICAL CHARACTERISTICS

General Appearance:

Strengths:

Weaknesses:

More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:

Talents:

Inabilities:

Fears:

General Personality:

Inner Personality:

Secret:

More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

Categories
Characters: Fantasy

Tyga Gian

Called the Garnet Queen.

Clan where woman are more powerful than the men.

Seeking a male to be the father of her prophesied son.

Categories
Characters: Sci-Fi Characters: Fantasy

Kimimela

name means butterfly

She is an inter-dimensional explorer, who travels to different worlds and dimensions for exploratory purposes.

Likes lanterns.

Is lactose intolerant

Always sleeps with her socks on.

Irrational fear of ducks

Categories
Characters: Fantasy

Queen Titaia

tataia

Hear ye, hear ye!

Her Royal Majesty Queen Titaia Makenna Roderick, Lady of Skathern, Enchantress of the Vermillion Isles, requires your presence at the Marble Ballroom at the Great Castle of Dewfel where you will proceed to graciously accept her magnificent gift of matching you with a mate of fine character and blood of true nobility.

This is not a request. Should you refuse this invitation you will bring eternal shame upon your family’s name and face trial before an inevitable beheading. Being matched by the Queen is the highest honor in the kingdom and it would be unwise to refuse.

Her Majesty desires that all guests wear white or the palest of pinks. Should one soul step foot in to the Marble Ballroom wearing another color, they will be spending the evening sleeping with rats. Should one dare to wear red in her presence, they shall lose their head.

Do not neglect to bring Her Majesty a Gift as a show of your gratitude for this invitation.

Categories
Characters: Modern Fantasy Characters: Fantasy

Tlalli

new witch

Categories
Characters: Fantasy

Princess Clover

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She likes bugles. (the instrument)
Favorite color is chartreuse.
Hides throwing knives on her person and is good with them.
Collects small bugs that have been taxidermied to be dancing the rumba. (She dun like them, but they are her yearly gift from an eccentric grandpa)
Loves the early afternoon.
Scent of rain is her favorite?
Likes blue hair?
Favorite fruit is bananas.
Open toed shoes are her favorite.
Paints happy things on her big toe.
Hates wearing her hair pinned up cause it gives her a headache.
Wears a half moon comb in her hair.
Parents are Dark Sorcerers and she is not.
Disturbed by Satyrs and goats.
Bonefiend butler.
Has a pet sloth.
Lace parisol

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Categories
Characters: Fantasy

Melody

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NAME: Melody

PROFESSION: Chocolatier

APPEARANCE: Chestnut hair, blue eyes, freckles, and a heart shaped face. Around 5’2″ with a curvy frame. Favors wearing soft and light colors.

PERSONAL OBJECT: A locket that once belonged to her mother.

SKILLS/ABILITIES: Delicious Candy Making, Sweet Talking, Organizing

FEARS: The forest at night, beasties bigger than her with big sharp teeth, spiders, horses.

HISTORY IN DORMARTH: Melody is a Dormarth native and has lived there all her life, minus the two years she spent in another country as an apprentice chocolatier. The bakery she works in belongs to a very nice older woman. Her father is the town drunk, and she has no other surviving family. Her mother died last year. Melody is the nicest, most friendly person you will ever meet but has a short temper for rudeness and a bad habit of meddling. Her free time is spent doing charity or helping people around town. Because she doesn’t have family of her own, she likes to be involved with others

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Categories
Characters: Fantasy

Jules Vriska

Jules Vriska

Race: Human

Nation: Pegulis

Occupation: Tracker/Bounty Hunter

Notable Skills:
Wilderness Tracking – She can track anything or anyone through the wilderness when the signs are there.

City Searching – With the use of investigating, an eye for detail and the occasional magic cheat, Jules can track people’s movements through a town or city.

Location Memory – By stars, by map, by land markers, she remembers the routes.

Fighting Dirty – Jules has no scruples in a fight and will use ANYTHING to her advantage.

Notable Possessions:
Enchanted Dagger – The enchantment is a “shock bolt” that electrocutes the stabbed. The bolt is LOUD and not her prefered weapon for stealth.

Sack of Knockout Marbles – She enlists a sorcerer to enchant a marble with a “knockout” spell. Marbles are small and easy to carry around in bulk. She uses these to catch bounties.

Aux: A silver fox ear cuff.

Advent:

What is Lost – She’ll get a direction to head when searching for someone or when she has lost her way.

IMAGES

jules-foxearcuff

Categories
Characters: Fantasy

Eirene

Name: Eirene

Appearance: While athletic and hardy, Eirene is of a petite and narrowly built. She has long, wavy black hair that falls to her waist and is usually kept in a thick braid for convenience. High cheekbones and an arching brow, with cool dark blue eyes. Her skin is fair, and very easily flushed with physical exertion or emotion. Eirene carries herself with a regal confidence and graceful movement. Her clothing is always simple and practical.

Notable Possessions: Eirene has on her a pendant used to buckle her cloak, it is of strong sentimental value.

Found in the Frozen Wastes during a massive blizzard as a small child. She was near blue from the cold and no one knows where she came from or how she even survived. Quickly they discovered this girl had an otherworldy aura about her. She was too perceptive and smart for her age. Learned quickly. Always seemed to be talking to what she claimed was a large white wolf, but no one ever saw it.

…then there was the magic.

In the Wastes the people had never seen such magic. Rumors spread that this child couldn’t be just a human, but had to be belonging to the gods. Over time, interest and reverence for this child brought many of the warring Northern Clans together. She just knew how to survive in the harsh frozen lands. Taught clans how to infuse crystals with warmth. So quietly and calmly solved petty problems.

Categories
Characters: Fantasy

Elisandre

GENERAL CHARACTER STATISTICS

Character Name: Elisandre
Gender: Female
Species/Race: Witch
Age:
Birthplace/World:
Occupation/School/Grade:
More:

PHYSICAL CHARACTERISTICS

General Appearance:
Strengths:
Weaknesses:
More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
Talents:
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:
More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

Categories
Characters: Fantasy

Dannon Aisley

When the Great Wizard Grigor Aisley announced that he foresaw his first born son becoming the Hero of Dragons and began to chronicle the child’s life to a book of prophecy, all waited with baited breath for the birth of his prodigy. Years and years passed, but no child came. And not without effort – Grigor loved to spread his seed around and used his fame to bang many important and powerful ladies, hoping to create that perfect child. At the ripe old age of 72, a saucy con woman pretending to be the infamous dragon tamer, Lady Sauya of the Rivermist, in hopes of having this prophesied child tricked him in to a few booty calls. It was successful.

But instead of a first born son he got a daughter: Dannon. His credibility as a seer and master wizard was shot. The shame and ridicule sent him to his grave before the child’s fifth birthday. After a time, the High and Mighty of the magical world forgot all about the imposter and the child.

Dannon spent her younger years being a tavern gopher while her mother scammed drunken customers for all they were worth. She was barely twelve when a certain “drugging” turned in to a “poisoning” and suddenly Dannon was an accessory to murder. Her mother fled and left Dannon behind to deal with the consequences. The little girl figured murdering someone (accident or not) made her a bad guy, so she might as well BE a bad guy. Not knowing any better or what her options were, she started a teenage life of crime.

Unfortunately, Dannon sucks as a criminal. She learned quickly that pretty girls got all the gold, but she severely lacked the questionable morals needed to do most shady shit. Dannon was a terrible liar, easily distracted, and cursedly clumsy. She broke more things than she could grab and left disastrous messes in her wake and then felt bad about it and too often returned or repaired what was damaged.

Dannon’s most recent attempt at villainy was joining a gang of thieves and attempting to steal something incredibly valuable from the home of Lady Sauya herself. Everything was going fine – Dannon even had the item in her hands – and then she tripped over a blasted carpet, woke a household full of squawking birds, and got the lot of them arrested. Dannon doesn’t know what happened to her criminal companions, but someone took pity on her and she got banished to the Dragon Taming Academy. A place where most students end up eaten alive or handicapped by the dragons they’re paired with, so really it was a worse kind of punishment than most prisons.

It started with having to care for a giant blotchy egg. Keep it warm, keep it clean, keep it company. It was so boring she wished for prison instead. When the egg hatched and the ugliest blob of whatthefuckisthisthing came rolling out, Dannon met her soul mate. The damn thing looked like he’d been ran over by a herd of horses and then fell off a rocky cliff in to a pool of lava. He didn’t listen. He broke everything. He tried to eat everything. He was a damn mess and Dannon loved him. She decided Bobcat was a cool name for a wild stupid dragon, and despite their many failures at training, they’re still a loyally bonded pair.

Dannon has been with the Academy for a year and Bobcat is a huge behemoth monster that hasn’t even finished growing yet. She spends more time trying to cleanup and fix all the things she and Bobcat destroy than actual training. She’s got no magic, no combat skills, no useful knowledge besides 101 ways to get weird stains out of laundry and how to use a hammer and sticky stuff to fix anything. Bobcat is as equally useless. Unless something needs to be destroyed quickly they are not ever involved in any kind of mission ever.

Dannon has a secret, and that is her insanely inappropriate crush on one of the school mentors. She doesn’t know what it is about Marcus. Except he’s handsome. And smart. And strong. And perfect. And crap, she’s daydreaming again. He can never know. Her crush will remain a beautiful fantasy that can never be ruined by the crushing reality of unrequited affection.

Dannon has red hair and green eyes. Freckles. She’s short and squishy and looks like she belongs on a fluffy sofa with extra pillows, not on a giant monster dragon. She’s vain about her appearance and knows she’s a pretty girl. Her clothing is always plain and practical these days, because neither she nor Bobcat can stay out of trouble long enough to make pretty clothing worth it. Dannon would love extravagant, elegant clothes and to cover Bobcat in ribbons, but they just can’t.

Her personality is build on self preservation. She doesn’t trust anyone, and doesn’t want to be anyone’s friend. She knows that one day (far far far in the future at this rate) she and Bobcat will be allowed to leave the Academy and they’ll take over the world with their might and glory. Then she and Bobcat can live in a giant castle and create some kind of golden dragon dynasty where Dannon gets to dress like a princess and Bobcat can eat all the cows he wants. That’s what bad guys are born to do. She just has to figure out how to do it without burning down entire villages and killing scores of people, because you need your people alive and happy in order to rule them.

She’ll mouth off and sass just about everyone, save for the precious few people she actually respects or fears (or has a terrible, deep, debilitating crush on). Bugs and insects freak her out.

She absolutely loves tea parties with all the trimmings. Tea, cookies, peach jam, scones, frilly dresses, little tiny sandwiches. The whole concept of a lady’s tea party where everything is elegant and delicate and beautiful is so foreign and impossible to her.

What Dannon doesn’t know is that the prophesies about her chronicled in her father’s book have all been accurate to date. The only thing that he got wrong was her gender. He just assumed his child would be a son. She’s never read it. She doesn’t even know the book exists or where it could be.

Categories
Characters: Fantasy

generated

Human Homeland

City or Metropolis
If you’re a human, you gain access to Civilized social trait and the Vagabond Child regional trait. If you’re a half-elf, you gain access to the Civilized social trait and the Failed Apprentice race trait. If you’re a half-orc, you gain access to the Brute race trait and the Vagabond Child regional trait.

Human Parents

Both of your parents are alive.

Siblings

Male Human [younger than you]

Circumstances of Birth

Middle-Class Birth
You were born to the middle class, which includes merchants, artisans, and tradespeople. You likely grew up in a good-sized settlement, and one of your parents is likely associated with a guild or other trade organization. As a free person, you don’t experience the bondage of serfdom or peasantry, but you also lack the privilege of the nobility. You gain access to the Artisan social trait and the Merchant social trait.

Parents Profession

Entertainers
You gain access to the Talented social trait.

Major Childhood Events

Died
You died, or came so close to death that you walked the boundary between the realms of the living and the dead. Having passed from life’s domain once, you have a unique perspective on life, perhaps even a greater appreciation for it—or maybe your experience caused you to reject all trivial things, focusing only on matters of true import. You gain access to the Fearless Defiance faith trait and the Arisen story feat.

Oracle

Stone
You were buried beneath the earth, possibly after an avalanche or earthquake. For 3 days the earth covered you, until at the end of the third day you emerged from the mountain unharmed but not unchanged. You gain access to the Earth-Touched magic trait.

Influential Associates

The Fiend
In your adolescent years, you dealt with or were possessed by a fiend who lent you raw power at a time of great need. This experience tainted your body and mind and changed your life. Some part of the demon remains inside you like an old friend, influencing you toward destructive ends. You gain access to the Possessed magic trait and the Damned story feat.

Conflict

Violent Crime
You beat, assaulted, or mutilated someone.

Conflict Subject

Commoner

Conflict Motivation

Amusement or Entertainment

Conflict Resolution (Choose One)

Conflict Points

Total CP:
12

Romantic Relationships

Experienced but No Substantial Relationships
You’ve had a fling or two, but have so far shied away from any ties or commitments.

Drawbacks

Pride
You present an image to the world that can’t be tarnished. When someone questions your motives, criticizes your actions, or insults your honor or pride, you question his friendship or count him among your enemies until he makes amends. You gain access to the Pride drawback.

Relationship with Companions

Companion 1 – Former inmates (prison, asylum, or captivity) or former inmate and captor
Companion 2 – Veterans of a skirmish or war
Companion 3 – Former allies
Companion 4 – Best friends
Companion 5 – Follow (or followed) the same faith or cult
Companion 6 – From the same hometown or region
Companion 7 – Servants or apprentices to the same master

Accessible Traits

Civilized social trait and the Failed Apprentice race trait
Civilized social trait and the Vagabond Child regional trait
Artisan social trait and the Merchant social trait
Talented social trait
Fearless Defiance faith trait and the Arisen story feat
Earth-Touched magic trait
Possessed magic trait and the Damned story feat
Pride drawback

Categories
Characters: Fantasy

Muris

Wearing pineapple print apron, is the fruit stall chick.

Mousey girl with glasses and is skittish and jumpy.

Believes she is a great idea person and leader, but totally isn’t.

Has an irrational fear of chewing gum, probably because she associates it with a monster.

Heartshaped birthmark on underside of right wrist. Wears big furry hats.

Used to tell lots of scary stories and knows a ton of them, but hasn’t in three years because of THE INCIDENT.

Loves lime green.

Categories
Characters: Sci-Fi Characters: Fantasy

Kalaleilani

Descendant Kalaleilani

Categories
Characters: Historical Characters: Fantasy

Ales Dusek

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Princess you are Wooing: A

Character Name: Ales Dusek

Gender: Male

General Appearance: Tall and lean with dark suntanned skin, rust colored hair, and green eyes. He doesn’t immediately look like he has any muscle on him as he is so wiry, but once the clothes come off you can see the toned muscle under the skin. He has many many scars just about every where you can look. There are several large tattoos on his back, and every time you ask him about them he has a different story. Even with the way he dresses he is clearly a foreigner and doesn’t bother trying to change or hide the fact.

Outward Personality: A cocky, conceited, careless son of a bitch. Shameless. Does not give any fucks. As far as Ales in concerned he doesn’t have anyone to answer to but himself. Despite the fact he clearly has to with -someone- be it his boss, master, or princess. Somehow he makes it look like whatever he has been ordered to do is something he was going to do anyway. Ales is a liar, and everyone knows he is a liar. But again, he seems to have this ability to always sound believable. It might be the way he answers questions so bluntly and straight-forward, and speaks so plainly with everyone no matter what their title or station is. No one really likes him, yet it’s impossible to hate him. He enjoys taking things at his leisure, and can find the good side of just about any situation. He’d rather be kicking it up than working.

Inner Personality: Ales is in a weird place. Not the location, but his state of mind. He thought he had life all figured out. His stint as King of Thieves was amazing. Ales was on top of the world and he thought everyone around him was too. He feels betrayed, let down, confused and a little bitter. Yet, he hasn’t put two and two together yet to realized HE is also part of the problem. That he dug himself a hole to bury himself in. Ales knows that there’s something in life that he’s missing and wants, but he just hasn’t figured it out yet.

Background History: Ales was born clear across the world in a place most people refer to as the Badlands, Devilrock, or various other suitable names perfect for the worst place on the planet. The terrain is all desert, rock and mountain. Dry heat and terrible conditions for living. So of course this place is a den of thieves and villainy. Centuries of banished and exiled people creating their own tribes. Raiding and pillaging each other, or even getting ambitious enough to travel outward to invade, burn, steal, or hock their pilfered merchandise.

Being born a whore’s son, Ales took to the life naturally. A kid’s gotta eat. The older he grew, the better he got at being sneaky. Petty pickpocketing turned to planned hijacking. Fibbing became masterful lies. In fact, he got so damned good at lying, thieving and backstabbing, that Ales rose to the ranks of greatness. A king of thieves. An emperor of ill repute. He took what he wanted, when he wanted and people followed. He was charismatic and clever, successful and conniving.

But the trouble with power is that people want it. And for all of Ales’ clever tales, when he was neck deep in knives there was not a person there to save him. Not a friend, not a companion, not a single loyal man. He tried to build himself a kingdom out of liars and thieves, and he was the biggest idiot of them all. The moment there was an opportunity, all those men he collected turned on him in a split second.

Someone decided killing Ales was too kind, whether it be their own idiocy or someone still having a bit of regret for the man they called King. So they tied him up and sold him in to slavery. The first caravan leading out to the farthest kingdom in the world. Off Ales went on a new kind of adventure.

How they got this job: That IS the question, isn’t it. Here is a foreigner, that no one seems to know anything about. Yet, somehow he is now a royal guard for a princess, on a very important mission, for a country and imperial army he is not even a member of. He denies being a mercenary, he is clearly not a soldier. He wasn’t hired by the neighboring country. All that’s known is the general saying he NEEDED to be there, and he was “a good man for the job”. There is a large possibility that his has A BIG BAD SECRET.

Why do YOU think this character is perfect for PRINCESS A? How do YOU think they might fall for each other?
There would be a lot of conflict between A and Ales. She believes so strongly in duty, honor and loyalty, and he thinks it’s a load of bullshit. AND he’s got no problem voicing that opinion. He’d announce right off the bat he finds this mission stupid. That she’s just gonna end up married to some asshole, that there’s probably going to be a war anyway, that all of this is a waste of time and you might as well do things for yourself. Over time and adventures, he’s going to respect the way she so fiercely defends her sisters, how she defends her beliefs even when he’s being dick. He’ll start to realize that it could be possible to have a real connection with someone, to trust someone and rely on someone. And for Princess A, maybe he can help her discover that duty and honor is not the only thing to live your life for. That even with all that responsibility it’s even MORE important to take care of yourself and find time for enjoyment. Those moments can be fleeting… as they will find out when the time comes to drop her off and she has to choose between duty, honor and responsibility… or the heart. 8D

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Categories
Characters: Fantasy

Lady Feline Valencia

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Name: Lady Feline Valencia

Age: 16

Family:
Parents: Sherman and Maria Valencia
Godmother: Viscountess Rose Baudelaire

Appearance: Long honey-toned brown hair, light blue eyes. Fair skin and well defined curves. Even while out in the wilderness, seems to favor completely impractical clothing simply because it’s more “proper” to wear.

Talents: Potions and plants. She has a natural talent for her trade and well educated.

Flaws: Dirty things, wicked things, heavy things, naughty things. Absolutely cannot handle or express her anger like a normal human being.

Embarrassing Secret: Feline is still writing love letters to her “beloved” despite the fact she is forbidden to speak to him.

Attitude: A gentle and reserved little lady. Feline does not raise her voice, shout, scream, or show her temper. She has very strong opinions on what is right and wrong. What is correct and incorrect. Polite and rude. She feels very uncomfortable and out of place away from the polite society she is used to, but tries very hard to make the best of it. Often Feline might come across as a snob, without meaning to. She fears trying most new things, especially if they look dirty, dangerous, or just too impossible for her to do. Feline is also a meddler, and feels she is an excellent problem solver for others. She is also a hopeless, senseless romantic!

Social Niche: The Gentle Lady, The Conservative Prude!

History:
Born to a family of privilege, Feline’s life has been carefree and enjoyable.

As a young woman, Feline has become quite the admired beauty – too admired! A “charming” mister lured her in to a secret, exciting romance. Lucky for her parents, they discovered the relationship before the man whisked their daughter away for an elopement. They have sent her away to live with her Godmother for the time being.

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Categories
Characters: Fantasy

Princess Selena

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GENERAL CHARACTER STATISTICS

Character Name: Selena
Gender: Female
Age: ???
Birthplace/World:

PHYSICAL CHARACTERISTICS

General Appearance: Long black hair to about mid-back. No bangs. Dark blue eyes. Soft fair skin. Favors dark rich colors and heavy fabrics.
Strengths: Not prone to illness. Has very good stamina.
Weaknesses: Does not have a lot of physical strength.

MENTAL CHARACTERISTICS

Current Goal/Purpose: Have a strong happy marriage with her husband, and take care of their holdings!
Talents: Needlework, puzzles, cooking
Inabilities: Weapons swinging, singing, riding horses.
Fears: Confined and restrictive spaces.
General Personality:
Inner Personality:
Secret:

HISTORIC BACKGROUND

– Has two older brothers? She is the youngest child, and as a daughter her only use was in marrying her off in exchange for resources/political alliances.

– Understanding and accepting of her duties as a princess. She doesn’t harbor any resentment or allusions about it. (Though there is always that wistful daydream that things were different.) Hopeful and determined to make her arranged marriage contract a good experience.

– Has a gentle and kind personality, but never has had her patience truly tested. Is uncomfortable with people who are very physical in displaying their anger. Good at swallowing her fear and pushing through something scary. Will maintain a calm appearance (if maybe a little frayed) through stress. Has a subtle command and sense of leadership over others. Being in charge is something that comes natural. Is a romantic, but doesn’t believe love is an option for people in power. Her responsibilities always come first, herself second (and sometimes even farther down the list). Knowledgeable in running a household and what it takes to care for the land and the people on it, understands there are dangers in the world, but is incredibly naive about just HOW dangerous. She does not know how daily life outside castle walls actually works. Believes she can talk her way through anything. Can be stubborn and willful to the point of making poor choices. Very soft and apt to believe the best in someone if they know how to work her strings, even if it’s painfully obvious there is NO redemption.

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CHARACTER ART INSPIRATION – LA BELLE DAME SANS MERCI BY LUCA CRIVELLO

selena

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Categories
Characters: Fantasy

Adelaide Caltross

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GENERAL CHARACTER STATISTICS

Character Name: Adelaide Caltross

Gender: Female

Species/Race: Human

Age: 23

Birthplace/World:

Occupation/School/Grade: Bard

PHYSICAL CHARACTERISTICS

General Appearance:

Strengths:

Weaknesses:

More:

MENTAL CHARACTERISTICS

Current Goal/Purpose: To find her missing brother.

Talents:

Inabilities:

Fears:

General Personality:

Inner Personality:

Secret:

More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

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CHARACTER PORTRAIT INSPIRATION – SPRING’S SOFT LIGHT BY Catherin Nodet

adelaide

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Categories
Characters: Fantasy

Faith Kirali (Destiny)

GENERAL CHARACTER STATISTICS

Character Name: Lady Faith Királi
Name Meaning: Faith of Royal Tiger
Gender: Female
Species/Race: Human
Age: 23
B-Day: October 3rd
Zodiac Sign: Libra
Bloodtype: AB
Homeland: Everes Region of Artolia. It’s close to the kingdom borders, and the key trade location with Iroka.
Current Residense: Királi Manor. It’s a medium sized castle, with a large amount of land surrounded by a great deal of trees. It’s secluded enough to feel private from the world, but in an excellent location to easily move back and forth between Artolia and Iroka. It’s usually the first stop the royal families of both countries take before they continue on to their capitals.
Occupation: Lady of her Estates
Family: Mother & Father; Both died several years ago from a really bad illness. Garret and Olana Ivalec; Her Uncled and Aunt, recently assasinated. And her two cousins, Serenity and Nicholai; the princess and future king of Artolia, respectivly.
Gemstone: Opal or Lapis Lazuli

PHYSICAL CHARACTERISTICS

Height: 5’8
Hair Color: A vibrant teal-green, kept long past the shoulders.
Eye Color: Redviolet with specks of amber. They have a habit of switching color in the light.
Perfume of Choice: Anything soft, such as powders ect. She doesn’t like anything strong or spicy scented.
Distinguishing Marks: None that anyone can see. She has a fairly long scar on her back that looks like a burn mark.
General Apperance: Simply lovely. Not a gorgeous goddess of remarkable beauty, but not plain and boring either. Faith has recently chosen to leave her hair down, free off all braids or rolls. She has also chosen to wear more attractive garments than her former choices. She is quite fond of gem-toned colors. Dark Blues, bright reds, and royal purples.
Strengths:
Weaknesses: No fighting skills what so ever! She’s also not fond of anyone getting to physically close to her. It makes her uncomfortable.

MENTAL CHARACTERISTICS

Allies: Artolia Royal family. The staff at Kirali Manor, and generally any friendly face she meets.
Enemies: Assasins,… trolls!
Goals/Purpose: To find her missing cousin, and then get back home where she belongs!
Aspiratons: Faith just wants peace and quiet. Although the temptation of having a spur of the moment adventure is tempting, she is much too self conscious to step out of her safe little world.
Hobbies: Collecting dragon statues, spending time in the garden… Traveling and trading with Iroka!
Likes: Peaceful moments, red grapes, small mischevious animals, and a good story.
Dislikes: Intimidation, Small Talk, and Courtly duties.
Talents: Loyalty, morale, compassion. She also has a knack for talking two people out of fighting with each other.
Inabilities: Faith is a “people pleaser”. She’ll generally let anyone sway her decisions unless it’s something she feels -very- strongly about. Trolls are also big problem for her. Frightening awful creatures they are.
Fears: Trolls. Big trolls, little trolls, all trolls, trolls in general. She’d rather face a huge man-eating dragon than a troll.
Attitude Towards Others: Kind, compassionate, pleasant, graceful. Faith is one of those people you cannot help but adore, unless you hate nice people. She does her best to please others, she is incredibly loyal to her family & friends. A pure lady.
Inner Personality: Faith is a hidden tiger. Her true self is hidden deep beneath a mask of grace and insecurities. Her undisclosed past caused her to invert into herself and never show her true colors. But Faith is truely a strong and compitent woman. When she is forced, she will throw away her mask and her pains of the past and fight for those that she cares for, to hell to anyone that gets in the way.
Fondest Memory: Taking a trip with her Father to Iroka, and him telling her the story of a great dragon and buying her, her very first little dragon statue.

Biggest Regret: Wasting the past few years in mourning and regret when she could have been doing so much more…

Secret: At 14, Faith was taking a ride were her horse outside the Kirali grounds. She was taken by a band of trolls, led by some strange man and stayed missing for three weeks before she turned up on the castle grounds again. She refuses to speak of the incident or explain what happened.

SPECIALTY CHARACTERISTICS

Special Gift: Faith has a special “blood bond” with the members of her family, as do the others. She can sense the location of every single member and can seek them out. Sometimes she can feel whether or not they are in danger, or have a strange premonition-like dream that will give hints or clues to events that will happen to them. She has never been able see see things about herself.

Weapons: None that she uses or knows how to use. But she does have a rather large collection inherited from her father.

HISTORIC BACKGROUND

History: Faith was a well treated child, in a home filled with wonderful, kind people. Despite her parents stature, they were there for her, always including her. The family would often go off and due things together. Traveling to the orients was also Faith’s favorite. She would love going with her father for trading and getting to see all the interesting things in the neighboring kingdom.

Even the household staff were pleasant, loving people. While her parents couldn’t stay with her, the servents would include her in their own daily tasks. Faith would help the cooks, dust with the maids, sometimes stand watch with the guards. Or at least keep them entertained with a song or two while they worked.

There was one point where a 14 year old Faith went missing for three weeks. She returned on her own, a total mess, and refusing to speak about what happen. Even now noone really knows, and many tend to think Faith herself doesn’t even know.

Her family often visited the royal family of Artolia. The King and Queen being her Uncle and Aunt. She has a fairly decent relationship with her cousins, despite her being a few years older than them. This age difference does tend to make her protective of them. Whether they like it or not. ;)

A few years ago, both of her parents got a very serious illness. No medicene, spell, or prayer could make them better. It eventually grew worse until her father died, and her mother soon afterwards. (No doubt of heartbreak.) The servents were kind enough to run the estate until Faith pulled herself out of her grief and took the responsibility on her own.

Since then she’s run the estates alone, despite everyone advising her to get married and have a man help her. Faith isn’t comfortable with the idea of being married…

Present: Faith has been very worried over the sudden death of her Aunt and Uncle, and now the disapearance of her cousin. Prince Nicholai was still not sworn in as the official heir, and with him gone, it leaves Artolia open for many many problems. Despite rumors of the Prince being assinated (and the rest of the royal family soon to follow) Faith has decided to step out of the saftey of her manor and hunt down her cousin.

—————————————————————————————————-
PART I. PHYSICAL
—————————————————————————————————-

Full name: Lady Faith Királi

Date of Birth/Age: Late twenties?

B-Day: October 3rd
Zodiac Sign: Libra
Bloodtype: AB

Address: Királi Manor. It’s a medium sized castle, with a large amount of land surrounded by a great deal of trees. It’s secluded enough to feel private from the world, but in an excellent location to easily move back and forth between Artolia and Iroka. It’s usually the first stop the royal families of both countries take before they continue on to their capitals.

Race/Ethnic Background/Nationality: Everes Region of Artolia. It’s close to the kingdom borders, and the key trade location with Iroka.

Height/Weight/Body Build: 5’8 – Simply lovely. Not a gorgeous goddess of remarkable beauty, but not plain and boring either.

Hair: A honey-brunette, kept long past the shoulders.

Eyes: Amber, Borderline on Hazel (Green flecks)

Peculiar Physical Traits:
Nervous Habits:
Distinguishing Marks: She has a fairly long scar on her back that looks like a burn mark.

Health:

Smell: Anything soft, such as powders ect. She doesn’t like anything strong or spicy scented.

Voice:

Usual Walking Style:

Mannerisms:

What type of clothes/shoes/accessories does he/she wear? Any peculiar tastes in clothes/shoes/accessories?
She has also chosen to wear more attractive garments than her former choices. She is quite fond of gem-toned colors. Dark Blues, bright reds, and royal purples.

Eating habits/mannerisms/tastes:

—————————————————————————————————-
PART II. GENERAL
—————————————————————————————————-

Occupation/Social Class: Technically Princess, Daughter of the King’s Brother

Views on Money/Spending Habits: Frugal.

Education/Intelligence:

Marital Status: Single, Unbethrothed

Birth Order: First (only) Child

Political Party/Views:

Religious Beliefs/Strength of Beliefs:

Sexual Orientation/Values:

What is her usual disposition?
Optimist/Pessimist?
Introvert/Extrovert?
Confident/Self-conscious?

How does he/she feel about his/her appearance?

Most important possession

Hobbies/Recreations/Sports

Talents

What is a normal day like for this character?

Greatest Fear

Major Goals
1.
2.
3.
4.

—————————————————————————————————-
PART III. RELATIONSHIPS
—————————————————————————————————-

Significant Other/Relationship

Who does he/she live with?

Who does he/she spend the most time with?

Father/Relationship with him/Occupation

Mother/Relationship with her/Occupation

Siblings/Relationships

Children/Ages

Best Friend

Other Important Friends

Feelings toward animals

How does he/she view his family?

How does he/she view his friends?

How does he/she view his boss/co-workers/employees?

How does his family view him?

How does his friends view him?

How does his boss/co-workers/employees view him?

Who is his hero?

Other comments:

Categories
Characters: Fantasy

Jessamine

GENERAL CHARACTER STATISTICS

Character Name: Jessamine
Gender:
Species/Race:
Age:
Birthplace/World:
Occupation/School/Grade:
More:

PHYSICAL CHARACTERISTICS

General Appearance:
Strengths:
Weaknesses:
More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
Talents:
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:
More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

Categories
Characters: Fantasy

Isolde

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GENERAL CHARACTER STATISTICS

Character Name: Isolde
Gender: Female
Species/Race:
Age:
Birthplace/World:
Occupation:
More:

PHYSICAL CHARACTERISTICS

General Appearance:
Strengths:
Weaknesses:
More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
Talents:
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:
More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

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Categories
Characters: Fantasy

Ardiaei

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Character Name: Ardiaei (Ardia)

Gender: Female

Job/Role: Traveling Performer

Age: 19, soon to be 20

General Appearance: Reddish brown hair, green eyes, fair skin that has been sun-colored. Wears traditional northerner clothing of heavier fabrics, dark colors, bold patterns and fur.

Current Goal/Purpose: Acquire the 5 Wounds to seek vengeance… or is it repairing her bloodline’s good name? Ardiaei is starting to wonder!

General Personality: To the world, Ardiaei is a charmer, a smooth and clever people’s person who knows how to talk, work a crowd and quick to adjust based on a person’s reactions. Off stage and out of the public’s eye, there’s very little difference beyond a quick temper and a short patience for anything she might consider stupid. When it comes to asking her personal questions, she always finds a way to change the subject. Ask her opinions on politics or the empire and she has a world of things to say.

General History: Ardiaei was born to a traveling performer in a caravan family from the northern countries. Her entire life has been spent wandering around the world, visiting towns and cities to do stage acts for peasants and nobles alike. Only recently after the unexpected death of her father has she learned a very interesting secret. Now her perceptions have turned upside and Ardiaei has a goal. She intends to claim the 5 Wounds and from there…? Time will tell.

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Categories
Characters: Fantasy

Badriyah

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GENERAL CHARACTER STATISTICS

Character Name: Badriyah
Gender: Female
Species/Race:
Age:
Birthplace/World:
Occupation: Caravan Rider

PHYSICAL CHARACTERISTICS

General Appearance:
Strengths:
Weaknesses:
More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
Talents:
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:
More:

HISTORIC BACKGROUND

General History: Born as the first daughter to a tribe chief, Badriyah was raised to be a future leader. She was supposed to marry a high standing individual and take over when her father passed, but her sister was a silly jealous creature. She ‘gifted’ Badriyah a cursed item, knowing what it would do. With Badriyah cast out, the sister took her place in the marriage and is now the next tribal chieftan.

Present Life: Cursed and cast out from her tribe, Badriyah is seeking a way to break her curse before it consumes her so she can return.

Special Historic Notes:

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Categories
Characters: Fantasy

Celine Devareux

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GENERAL CHARACTER STATISTICS

Character Name: Countess Celine Devareux

Gender: Female

Species/Race:

Age:

Birthplace/World:

Occupation/School/Grade:

More:

PHYSICAL CHARACTERISTICS

General Appearance:

Strengths:

Weaknesses:

More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:

Talents:

Inabilities:

Fears:

General Personality:

Inner Personality:

Secret:

More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

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Categories
Characters: Fantasy

Zamira

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GENERAL CHARACTER STATISTICS

Character Name: Zamira
Gender: Female
Species/Race: Human
Age: 23
Birthplace/World: Berkuroshe
Occupation: Princess & Healer of Berkuroshe

PHYSICAL CHARACTERISTICS

General Appearance: Dark brown hair, blue eyes. 5’7″ generous curves.
Strengths: A strong and healthy body!
Weaknesses: Zamira is pron to over exerting herself and over estimating what she can do. She’s also highly accident prone.

MENTAL CHARACTERISTICS

Current Goal/Purpose: Plan a wedding or get OUT of the wedding. One of the two.
Talents: Fire Sword Dancing, singing.
Inabilities: Being even remotely graceful. She doesn’t have the patience for it.
Fears: Zamira fears no beasts nor monster! But MEN? Terrifying. Not men as a gender, but rather she knows all about serial killers, stalkers, murderers, thieves, and other varieties of evil people. It’s always evil men that do evil things and cause all the strife in the world.
General Personality: Zamira is spirited, a little wild, and uncontrollable. But on the brightside, she believes in duty and is a genuinely caring person. Thus, she takes on her role as a Princess of Berkuroshe with pride. She enjoys being unconventional and taking chances. Yet, she firmly believes in most of their traditions and holds them close to her heart. Most people either really enjoy Zamira’s company, or find her incredibly overwhelming. She has the sort of presence that can dominate a room even when she’s not meaning to.
Inner Personality: Most of Zamira is “what you see is what you get”. She doesn’t feel it necessary to hide her thoughts or feelings. However, the one thing she does hold back is how much she worries about her future. Historically speaking, a Princess of Berkuroshe rarely gets to lead a long a fulfilling life before a curse, death, or worse fate befalls them. Zamira doesn’t want to be another casualty.
Secret:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

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Categories
Characters: Fantasy

Tsura

GENERAL CHARACTER STATISTICS

Character Name: Tsura
Gender: Female
Species/Race: GYPSY
Age:
Birthplace/World:
Occupation/School/Grade:

PHYSICAL CHARACTERISTICS

General Appearance:
Strengths: Knife fights!
Weaknesses:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
Talents: Music, Tarot Reading
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

Categories
Characters: Modern Fantasy Characters: Fantasy

Sylvia DuBlanc

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GENERAL CHARACTER STATISTICS

Character Name: Sylvia DuBlanc
Gender: Female
Species/Race: Human
Age: Late 20s
Birthplace/World:
Occupation: Witch

PHYSICAL CHARACTERISTICS

General Appearance:
Strengths:
Weaknesses:
More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
Talents:
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:
More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

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Categories
Characters: Fantasy

Skyelight

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Character Name: Skyelight
Gender: Female
Job/Role: Wandering Warrior Priestess Heroine
Age: 21

General Appearance:
Current Goal/Purpose:
General Personality:
General History:
Driving Plot:

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Categories
Characters: Fantasy

Sadia

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Character Name: Sadia
Gender: Female
Job/Role: Chieftain’s Daughter & Only Heir
Age: 16

General Appearance:
Current Goal/Purpose:
General Personality:
General History:
Driving Plot: Sadia has no idea she is the target of a clever assassination attempt. She’s just a very boxed in girl with narrow exposure to the world. All she seems to care about is the moment and her future duties.

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Categories
Characters: Fantasy

Olivia

Character Name: Olivia
Gender:
Job/Role:
Age:

General Appearance:
Current Goal/Purpose:
General Personality:
General History:
Driving Plot:

Categories
Characters: Sci-Fi Characters: Fantasy

Joslyn Integra Uffenstien the III

GENERAL CHARACTER STATISTICS

Character Name: Joslyn Integra Uffenstien the III
Gender: Female
Age:
Birthplace/World:
Occupation: Master Wizard of the Penta Order.

PHYSICAL CHARACTERISTICS

General Appearance: Thick dark black hair, ocean green eyes, pale skin and a well toned body. Joslyn finds it a priority to look impressive and important. Her clothing would normally consist of the black and navy robes of a master wizard, or an all black ensemble of pants and corset covered with a long navy-trimmed coat. A blue triangular gem that is given to all Master Wizards on their succession is pinned over her heart.
Strengths: Joslyn is physically fit and agile.
Weaknesses: She relies heavily on her magic, thus letting her skills in physical combat rust.

MENTAL CHARACTERISTICS

Current Goal/Purpose: To catch and eliminate the demon that escaped from her home world.
Talents:
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:
More:

HISTORIC BACKGROUND

General History:

Present Life:

Special Historic Notes:

Categories
Characters: Fantasy Characters: Realistic Fantasy

Harmony

Inspired by a book character, I wanted to have a slightly more “realistic” version of the character. Someone who’s had a rough history, but isn’t inexplicably chipper and hopeful for no apparent reason. The struggle to appreciate good fortune when it’s given, and fight off being bitter about past events or others good luck.

Character Name: Harmony
Gender: Female
Job/Role: Washer Girl, Servant
Age: 19

General Appearance: Thin, malnourished! Much too thin and bony to be pretty, she’s practically nothing but skin and bones. Dirty brownish-blond hair, brown eyes.
Current Goal/Purpose: Find purpose in life. Getting beyond her past, learning to look in the future?
General Personality:
General History:

Categories
Characters: Fantasy

Princess Elaina Rosenthal

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Princess Elaina Rosenthal

Princess of Edaymar.

25 years old. Golden brown hair with blue eyes. Average height and curvy frame. Appears more delicate than she actually is. She’s got a strong body and constitution. Feminine in style of dress. Favors soft colors, light fabrics, and freedom of movement. Rarely ever gets sick and is miserable on the few occasions she does.

Born to King Ilarion and Queen Ylvia and is their only living child.

Elaina is an elegant young lady. She knows how to conduct herself like a leader; what to say and when to say it. She’s educated and savvy, but because of station and her very safe home life, she can be naive. Once upon a time Elaina was a wild little minx in love with adventures and exploring things.

Queen Ylvia of Edaymar and Queen Delphee of Serrona were the best of friends. They delighted in the idea of their children one day getting married and planned the betrothal. Nothing political was involved, the two women were just the most epic of besties and loved the thought of their kids falling in love and having a family.

Elaina’s mother died a long time ago. Her father fell in to a despair so deep that it began to affect his health and state of mind. In his absence the country of Edaymar grows closer to ruin. Neighboring lands, rogue bandits, and unknown enemies are taking advantage. Elaina is doing the best she can to try and keep things under control, but between her father’s illness and his own councilmen being unhelpful, she has not had much luck.

The betrothal is not something Elaina has thought about since she was fifteen. She thought it had been called off after her falling out with Etienn. But with the recent issues, marrying the heir to Serrona might be the best thing for her kingdom.

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Categories
Characters: Fantasy

Caldea Leagar

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Name: Caldea Leagar

Age: 28

Race: Human

Abilities: Caldea can create and bend fire to her will. Creating it, bending it, anything with fire and she’s got it down to a flawless art.

Weaknesses: Having spent so much of her life dealing with the heat and flames, Caldea is not very cold or water resistant. It’s very hard for her to function normally in cooler climates with all her teeth chattering and shivering. She hates the rain, ocean, rivers, and can’t swim. When she’s forced to take a bath, she makes sure the water is good and hot.

Notable Items: A Pipe of which she doesn’t let out of her sight. It’s her favorite thing.

Appearance: Tiger Gold eyes filled with the sorrow of a thousand angry bears. With semi long wavy red hair that could be akin to the fires of hell. Her body is not so much as slender as it is solid, like the immovable mountains. Her clothing is sturdy and well made, generally form fitting without being tight and in very bland shades of brown and cream. …like the dirt of… the ground. She never looks at all happy unless she’s been smoking on her pipe.

Personality: Focused and one-track minded. Maybe even obsessive. Caldea has lived her life devoted to the arts of learning her craft to perfection, shunning all else. She doesn’t seem to have much of a sense of humor, or know how to really interact with people outside of a “business” relationship. Caldea is cool, reserved, almost that stereotypical stoic figure… until she’s involved with fire. Playing with fire is like a freedom of expression. A dance, an art. Beyond that, she is most relaxed when chilling by a fire, smoking her pipe and listening to music.

History: Caldea spent her days learning her craft at one of the many Mage Schools. This went beautifully as she mastered the art of firestaring… until the school was completely ravaged by an outside source. The Master Mages refused to admit that perhaps their all-powerful teachings weren’t as unbeatable as they claimed. They went as far as to demean their followers, insisting that they were the ones who had not mastered their craft properly and allowed the school to fall prey. Caldea, being one of the ones that fought to the best of their abilities, knowing damned well they were spewing nonsense – couldn’t stand it. When her defense was ignored and her suggestions for improvement thrown out, Caldea chose to leave. The event altered her perception on the craft, on the direction of her life. Caldea now travels the world looking for a new direction. She wants the opportunity to learn new arts and find something more substantial to believe in.

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Categories
Characters: Fantasy

Ylva / Yvonne

Character Name: Ylva the Invincible
Gender: F
Job/Role: Wizard
Age (at time of death): 36

General Appearance:
Goal/Purpose: Protecting the lives of helpless people. Teaching newbies.
General Personality: Ylva is a god-sent gift to the world. At least that is how she thinks of herself. Beautiful, clever, wise, powerful, graceful… Ylva holds herself in the highest of regards. Of course everyone else describes Ylva as a conceited, shallow, heartless, braggart. Ylva has very little respect for anyone she finds beneath her, makes quick judgments based on first appearances, and everyone would be much happier if she’d just shut up and die. (And boy did they get their wish.)
General History:
Ylva was born the only child to very well off parents who pushed their daughter in to achieving the greatest she could be. This came natural to Ylva who displayed fantastic magical aptitude, quick wit, and an eagerness to learn everything she could get her hands on. This made her a model student, but did very little to curb her ever growing ego. The more Ylva learned, the more pride Ylva had in her skill. As she grew older she helped in many skirmishes in the city, then finally took up a teaching position with the local magical university.

Much to everyone’s displeasure, Ylva really was a talented wizard. So trying to explain to her that her attitude was a bit over the top, would just fly right over her head as she laughed them out. Ylva knew that people would be jealous over her immense talents.

How did S/He die?: The city was under attack by a huge demon! Some idiot decide to try out a spell from one of the library books and let the beast loose. After several failed attempts by other wizards Ylva snorted with impatient. “Can’t any of you buffoons handle a summoned demon?” she had said. Marching out in to the square with a wand held ready, Ylva looked pretty impressive. At first it might have even seemed like Ylva had it all under control! But the demon was a lot stronger than he looked, able to bend a wizards magic to turn against them! The more spells she cast the worst they turned against her. Ylva refused to call for help and in a last ditch effort, instead of casting a spell directly at the demon, she cast at an object to THROW at the demon – and missed. Missing so badly it set off a chain reaction of crashing market stalls. By the time the dust was clear, the demon was still terrorizing the square and Ylva was struck by two forks, a set of throwing daggers and an arrow!


Character Name: Yvonne
Gender: F
Species/Race: Human
Age: 16
Birthplace: Haler’s Mill
Occupation:
Parents: Thormund Smith, Denia Halsvad

PHYSICAL CHARACTERISTICS

General Appearance: 5’7″. Strawberry blond hair, wavy, and shoulder length. Hazel eyes. Well toned lean, body. Average clothing styles, though Yvonne more often prefers pants to skirts or dresses. Not that she doesn’t enjoy wearing pretty girly clothes – it’s just never practical for what she’s getting in to. Yvonne has a birthmark with pair of dice showing double fours on the lower left of her stomach. (She tries not to think about it, because it brings up more questions than she can get answered.)
Strengths: Yvonne has a strong and healthy body! Good resistance against illness, weather, conditions, and physical strength.
Weaknesses: Like any human being, Yvonne is not invincible. Yvonne isn’t exactly a trained combat fighter (but could hold her own in a small scuffle). She also has a low tolerance for pain.

MENTAL CHARACTERISTICS

Current Goal/Purpose: Adventure! Fame! Fortune!
Talents: Clever, Inquisitive. Yvonne likes figuring things out, knowing how things work, where things come from.
Inabilities: Understanding people’s feelings. (“Why can’t you just tell them about it?” “Yvonne, it’s more complicated than that…”)
Fears: Demons. Even just thinking about them gives her the creeps. If she ever came face to face with one, she may as well just die on the spot.
General Personality: To the world Yvonne is a bit of a friendly nuisance. Much like the little kid that comes around asking a million questions without respite. Yvonne is naturally curious, liking to learn everything she possibly can about, well. Everything. Occasionally in her personal quests of figuring stuff out, she’ll forget to mind her manners or use tact, which has gotten in her trouble on multiple of occasions. She never means to insult anyone, but has a hard time know when to keep her mouth shut. (“But a fact is a fact, I thought you said we aren’t supposed to lie?!”) Where no one particularly hates her, they do find her exhausting after awhile.
Inner Personality: Yvonne just likes to learn. Every time she discovers something new it’s this great rush of excitement! She has a hard time understanding why her parents and all the people in the village are so content to live everyday doing the same old thing, when there is just so much in the world to see and do. Her father is always a particular source of frustration, because he just doesn’t seem to get her and his answers never quite satisfy her. (“If you spent your life looking for something new, you’re going to miss what’s right in front of you, Yvonne.”) Of course, when she thinks about it, Yvonne has a hard time understanding people in general. Beyond her desire to run wild and free, Yvonne is still an obedient daughter, who does what she’s told, respects her parents and …usually… stays out of trouble.
Secret: Even though she was taught not to lie (and then later explain to that sometimes you might have to in order to spare someone’s feelings), Yvonne has a dreadful secret. If her Father ever found out that Mother gave her permission to use his favorite pair of slippers in an experiment… (“Honey, I don’t care WHAT you do with them. Those smelly things need to go!”) Well. It’s the end of life. On the bright side, Yvonne discovered that stink bombs are very effective weapons against boys invaded your club house.

HISTORIC BACKGROUND

General History: Yvonne was born to hardworking parents in Haler’s Mill. Her father, Thormund a former Army Blacksmith, with his own business in town. His wife Denia was an adventurer, who has settled happily in the life of a homemaker and farmer. Though having had grand adventures in their youth, they prefer the quiet humble life of Haler’s Mill. When Yvonne came along it was a joyful blessing! However, raising such a wild daughter without breaking her spirit has occasionally been stressful! Yvonne has an insatiable desire to know everything. Bringing about innocent moments of following around the Sheep Herder to find out why his sheep come back naked, to more dangerous ventures like asking a bear in person why he sleeps all winter. Everyone in town seems to find Yvonne amusing, as long as she’s not getting curious about what they are doing.

Present Life: As a coming of age teenager, Yvonne hasn’t lost that inquisitive streak, she’s just found better ways of managing it. “Consider the consequences before you act.” as her father always says. Yvonne is now feeling restless in her humdrum life, and as far as she’s concerned she’s learned all she could in the tiny little village. She wants to run off in to the world and see what else there is to see. Magic seems particularly interesting, or maybe pirating, or alchemy, or dragon hunting… There is a whole world out there!

Special Historic Notes: Yvonne receives the memories of her past life as Ylva after turning 16.

Categories
Characters: Fantasy

Wren Norina Rosalinda Alvetica

GENERAL CHARACTER STATISTICS

wren
Character Name: Wren Norina Rosalinda Alvetica
Gender: Female
Species/Race: Human! (Eeeeew! A fleshy!)
Age: 25
Birthplace/World: Charbriq, a VERY small country on the human continent of Karridran
Occupation: 7th Princess to Charbriq, Professional Adventurer (it’s not like they need another Princess!)

PHYSICAL CHARACTERISTICS

General Appearance: 5’2″ with a small but solid frame. She is obviously female with tell-tale curves and a moderate bust-size. Her facial features are misleadingly young with fair skin and a heart-shaped face. Brown hair with no fancy coloring or cut. She favors having it braided or pulled in to a pony tail out of her face. Light blue eyes. Wren prefers wearing practical clothing like pants and vests. Nothing with a lot of billowy fabric, just in case she needs to move around or make a quick dash. She doesn’t like cloaks for this same reason, choose to wear a knee length coat instead.
Strengths: Quick and springy, she’s also got a good deal of endurance.
Weaknesses: Not brute-strength strong, and susceptible to illness like colds, flu, etc. Especially in a foreign land!

MENTAL CHARACTERISTICS

Current Goal/Purpose: Explore the Forbidden Continent!
Talents: Fencing, Checkers, Drawing/Painting, and being in the wrong place at the right time.
Inabilities: Deciphering thick accents, Being Serious. (Being serious is a bit awkward and uncomfortable. Better to crack jokes and pretend like things isn’t a big deal!)
Fears: Fears! HA! You can’t have adventure if you’re afraid of things! Honestly? Demons are EVIL bastards, thank the gods there aren’t any of them around here! She’s also a teensy bit afraid of the dark. But only when it’s pitch black dark. She’s only human after all, so if she can’t see it freaks her out.
General Personality: Bold, brave, adventurous! Back where she came from, someone that dared to travel around the world to see all of these new sights was someone to be admired. Wren faced dangers head on, never ran from a fight (that she knew she could win!) and always got involved. She loves people, learning things, and trying things for herself. Humans find her a little unconventional and eccentric, but she’s no more crazy than any other person. On Deridia… well. That remains to be seen!
Inner Personality: Being a 7th Daughter with no expectations placed on her, it’s been a bit hard on her ego. As a throw away heir, no one really needed or wanted her for anything. Toss in being one of MANY daughters, by the time she came of age, everyone was pretty exasperated in dealing with the other sisters! Wren seeks out adventure and new lands, because she’s still looking for her own place in the world. Somewhere to belong and feel as if she has purpose!
Secret: Wren isn’t really going to announce that she’s a 7th princess. Why bother, really? It’s pretty much just a fluff title! …Unless it’s going to save her life or get her out of trouble. Then it might be useful!

HISTORIC BACKGROUND

General History:
Born as a 7th daughter, Wren was able to live a comfy existence without having to worry about being responsible! So once she was done with all that boring schooling, she was free to choose her own destiny. Her desires? Discovery and Adventure! She’s been to many countries, seeing different sights, rescuing damsels, saving princes, fighting witches, and it’s all been amazing.

Then she heard about The Forbidden Continent. A land where animals lived like humans, talked, had societies. This sounded like THE adventure of a lifetime! Wren had to go there! So she packed up her trunk and started her voyage.

Present Life:

Special Historic Notes:

FAMILY

Tatiana Giselle Amaryllis, First Princess: Married at 16 to 3rd Prince of ___. Husband died at ___. Has two sons. Eldest son is Charbriq Heir. Very traditional, conservative, subdued, and concerned with reputation, politics and the future.

Victoria Adelina Hyacinth, Second Princess: Married three times, each to very very old men. One daughter from first marriage. Self serving socialite.

Marguerite Etel Dahlia, Third Princess: Happily, devotedly in love and married. Three children. Motherly, meddling, entire life revolves around her children and family.

Cordelia Haydee Jacinta, Forth Princess: Unmarried eternal bachelorette.

Elizabeth Patrizia Delphine, Fifth Princess: Unhappy and unpleasant marriage of convenience. Is supposed to be making babies with the husband, and it’s not working out.

Josephine Sarika Fleur, Sixth Princess: Has been engaged for nearly five years, and something always puts off the wedding. Presently, her fiance is missing.

AS SEEN IN

Categories
Characters: Fantasy Characters: Realistic Fantasy

Theresa

GENERAL CHARACTER STATISTICS

Character Name: Theresa
Gender: Female
Species/Race: Human
Age: 19
Birthplace/World:
Occupation/School/Grade:
More:

PHYSICAL CHARACTERISTICS

General Appearance:
Strengths:
Weaknesses:
More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
Talents:
Inabilities:
Fears:
General Personality:
Inner Personality:
Secret:
More:

HISTORIC BACKGROUND

General History: Theresa was a lovely young lady hopelessly in love with her betrothed! Oh the romance that they had! Of course, then she found out her betrothed decided to marry another girl because that lady had more money. And THEN she found out she was pregnant. Whoops! Shouldn’t have done the deed before getting married! Once her noble parents found out they completely disowned her. Now that she was unpure, they would never be able to marry her off to a rich nice man!

Theresa being thrown out in to the big bad world is preggers and looking for somewhere new to make a life!

Present Life:

Special Historic Notes:

Categories
Characters: Modern Fantasy Characters: Fantasy

Shannon Douglas / Mishella Jonas

Character Name: Shannon Douglas
Gender: Female
Age: 11
School/Grade: 6th Grade
Appearance:
Talents: Creativity and Imagination
Inabilities: Paying Attention and Easily Bored.
Fears: The Dark, Physical Pain, Spiders
General Personality: People see Shannon as a very mature and well behaved young lady. Especially for her age. Though she’s really shy in large crowds, she can hold pleasant conversations with individuals be they adult or younger than her. She is that kid that always plays mediator. Smoothing over fights, trying to keep everyone involved, and making sure all the people around her are having fun. Everyone knows Shannon, because she is always trying to be everyone’s friend!
Inner Personality: Shannon craves attention and wants to be the person in the “spotlight”. But, she never wants to be aggressive about it and risk having someone get mad at her or be upset. She’s super jealous of her younger brother to the point of “hating” him for all the attention he gets, but always feels like she doesn’t have a right to feel that way and is a bad person for it. Shannon always keeps her real thoughts and opinions to herself, as she thinks it’s more important to be friendly with everyone than to rock the boat.
Secret: She doesn’t get an allowance, so sometimes she steals money out of her mother’s purse.
Background: Shannon was born to a young couple unexpectedly. So the first two years of her life, she spent being shuffled back and forth between her parents and her grandparents. When her little brother was born with a major disease, that made it all the more important for her to be more self sufficient. While her brother spent a lot of time in the hospital, Shannon was being groomed by her grandmother and mother to be an Independent Woman. It was their way of making sure Shannon could take care of herself while they were busy with her brother.

Ever since 5th grade, Shannon has been babysitting herself, pretty much! Dad is always at work and Mom is too busy. She hates being around her little brother, so she runs out and escapes to play as much as she can. She spends a LOT of time daydreaming. Writing short stories, drawing pictures, making costumes for herself and her Barbies with the money she pilfered out of her mom’s purse. Recently, her grades have started suffering because she’s way more interested in the things she creates than the boring homework from school. Her avatar in the games she plays with friends is the kind of person she would like to be one day.


Character Name: Mishella Jonas
Gender: Female
Species/Race: Human Alien Wizard
Age: 26

Strengths: She’s like a gymnast! So she can run and jump and spring and do somersaults.
Weaknesses: Girls don’t have big muscles and she can’t tolerate getting hurt or sick.

Talents: Animal charming!
Inabilities: Lying. She’s a really bad liar!
Fears: Pure black darkness! Giant spiders! Being in prison! (Because then it’s dark AND it has spiders!)
General Personality: Mishella is outgoing, courageous, brave, and cunning! She was born to be a heroine and does it well. Everything she does is for the good of other people!
Inner Personality: She’s actually super scared of her responsibility and worries that she won’t be able to handle it. She doesn’t want anyone to know she’s scared about stuff and always pretends she has everything under control, even when it’s all falling apart.
Secret: Mishella had a twin brother that she thinks she accidentally killed when they were kids, but he’s actually still alive somewhere.

Special Items: Mishella has a necklace; A blue sapphire she calls a firestone. It’s on a gold chain and she ALWAYS wears it. It has magic powers, but she doesn’t know about it yet!
Weapons: Bow and Arrows, and a crossbow!
Magics: Sometimes she can cast spells, but they require a lot of energy so she tries not to do it often. They are usually elemental.

General History: Mishella and her Twin Brother are actually from another world! The entire place was falling apart because of war, so their family and a bunch of other people used magic and science to find a new place to live before it was too late. When they found a new place, they made their home and things were pretty happy for awhile. But, one day Mishella and her Twin were out playing in the woods. A big bear monster showed up and was going to eat them! While they were trying to fight it and escape, Mishella hit her brother by mistake and he fell off the cliff in to a river below. She thought she killed him and was too afraid to go back home and tell her parents. So she ran away!

Now Mishella is a drifter and with the friends she travels with she tries to make up for what she did by saving other people.

Categories
Characters: Fantasy

Sera Rezarta

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GENERAL CHARACTER STATISTICS

Character Name: Sera Rezarta
Gender: Female
Species/Race: Human
Age: 25
Birthplace/World:
Occupation: Stage Actress

PHYSICAL CHARACTERISTICS

General Appearance: A beautiful and elegant woman standing 5’3″ with long dark auburn hair, enchanting cerulean blue eyes, porcelain skin and a vivacious curvy figure. Being a rising star stage actress, Sera has to spend a lot of time “grooming” along with wearing designer clothing to accent her good features. Sera favors jewel tones. Dark emerald greens, deep blues, violets.
Strengths: Endurance for lengthy hours of vigorous activity, be it on the stage rehearsing, stunts, or using her talent.
Weaknesses: A low tolerance for alcohol and an addiction to “uppers” like energy pills, drinks, etc. Her talent can be a real drain if she over does it.

MENTAL CHARACTERISTICS

Current Goal/Purpose: Being a well paid actress. Not getting caught doing her “side job”.
Talents: Besides being a brilliant actress, Sera is an illusionist. She can create very vivid and solid looking illusions, from a single item to shifting an entire room to look like something else. The bigger the illusion the harder it is to maintain.
Inabilities: Sera is a horrible cook, dreadfully messy, misplaces things, and has a hard time handling situations where someone is pissed or screaming at her. Swimming.
Fears: Sera is nervous with heights, which tends to be a problem with the nature of the world. She avoids looking out any windows that have drop-off views, and doesn’t like to be on deck of air ships. As long as she can’t see open sky or water below, she’s fine. Deep water is also a fear.
General Personality: Sera appears confident, radiant, charming. A model of glamor, high society, drama, action! Her talent and poise is renowned and respected. Her demeanor is friendly and kind. She gets along famously with almost everyone. Sera has no tolerance for cruelty and it’s one of the rare occasions she actually gets visibly upset.
Inner Personality: There is very little difference between Sera’s real self and her outerself. She doesn’t consider herself as brave or as charming as everyone seems to think. She’s actually very afraid of what might happen if things go wrong here, or something happens there. When faced with confrontation (someone angry or directing anger at her) she doesn’t handle it very well. She’ll flounder her words, get flustered, or even cry if she can’t get control of herself. Her secret second job, gives her a lot of added anxiety when she thinks too deeply about the sort of people she does business with and what could happen.
Secret: An info running for spies and mercenaries. Because she is in constant contact with society elite, she can gain access to many places and people.

HISTORIC BACKGROUND

General History:
Sera was born to upperclass parents. Unfortunately, even being upperclass can’t protect you from the randomness of life! Her parents were killed during one of those many unexpected events. Sera was then sent off to live with her Aunt. The old woman was seemingly against everything fun in the universe. Growing up was a little frustrating, but what else was a girl to do?

Barely 18, Sera was very fed up with her Aunt’s moods and the restrictive lifestyle. At the time she had fallen in love with the idea of the Theater. Acting and being anyone in the world you wanted to be! Sera took her things and as much money as she could grab and ran away. Luck must have been on her side, as (unlike most) Sera was able to land herself a genuine job doing small parts at a local theater. Over the past few years, Sera’s talent and reputation has grown! She’s become one of the most popular faces in the area, and is the Staging Company’s star actress.

But… Sera has a secret! When her career was starting to rise, she was approached by an older woman. All she wanted was for Sera to pass on a note during one of post-production parties. This one task pulled her in to a world of espionage and secret messages. Now that she is involved, she cannot get out. Sera uses her fame and popularity to be able to meet many different people without suspicion and pass messages back and forth for… Well, now she doesn’t even know who she works for anymore.


GENERAL CHARACTER STATISTICS

Character Name: Sera Rezarta
Gender: Female
Species/Race: Enchantress
Age: 25
Birthplace/World: Greyshin
Occupation: Stage Actress

PHYSICAL CHARACTERISTICS

General Appearance: A beautiful and elegant woman standing 5’3″ with long dark auburn hair, enchanting cerulean blue eyes, porcelain skin and a vivacious curvy figure. Being a rising star stage actress, Sera has to spend a lot of time “grooming” along with wearing designer clothing to accent her good features. Sera favors jewel tones. Dark emerald greens, deep blues, violets.
Strengths: Endurance for lengthy hours of vigorous activity, be it on the stage rehearsing, stunts, or using her talent.
Weaknesses: A low tolerance for alcohol and an addiction to “uppers” like energy pills, drinks, etc. Her talent can be a real drain if she over does it.

MENTAL CHARACTERISTICS

Current Goal/Purpose: Being a well paid actress. Supporting Nether rights.
Talents: Besides being a brilliant actress, Sera is an illusionist. She can create very vivid and solid looking illusions, from a single item to shifting an entire room to look like something else. The bigger the illusion the harder it is to maintain.
Inabilities: Sera is a horrible cook, dreadfully messy, misplaces things, and has a hard time handling situations where someone is pissed or screaming at her.
Fears: Terrorists! The media is really hyping up terror lately and it makes her nervous. Terrorists don’t exactly think logically. Sera is also nervous with heights, thus taking her a lot of rehearsal time when having to do certain scenes.
General Personality: Sera appears confident, radiant, charming. A model of glamor, high society, drama, action! Her talent and poise is renowned and respected. Her demeanor is friendly and kind. She gets along famously with almost everyone. Sera has no tolerance for cruelty and it’s one of the rare occasions she actually gets visibly upset.
Inner Personality: There is very little difference between Sera’s real self and her outerself. She doesn’t consider herself as brave or as charming as everyone seems to think. She’s actually very afraid of what might happen if things go wrong here, or something happens there. The recent political movements have her on edge. When faced with confrontation (someone angry or directing anger at her) she doesn’t handle it very well. She’ll flounder her words, get flustered, or even cry if she can’t get control of herself.
Secret: If/when approached Sera would/will join an organization to support Nether equality. (But not the terrorists. Those guys are scary.)

HISTORIC BACKGROUND

General History:
Sera is an Enchantress born to a Warlock and Witch. She is dubbed an enchantress because of her talents with Illusion and Charm. Her parents were killed in a Nether shooting when she was just a little child. (Dubbed a terrible and tragic act of Nether Terrorism as a few of the family slaves staged an escape.) In the fray one of the Nethers genuinely felt for the child’s safety and dropped her off at another relative’s house. Her aunt saw it for what it was, a result of the times. Sera was raised with a healthy respect for all forms of life. Finding she had a love for theater, Sera spent much of her young life learning the craft. Eventually she was hired by a stage production company and is their star actress.

Present Life: Working on a grand new stage play, Sera is doing very well. She’s a popular face, her career is moving up, and recently her company gave her a holiday bonus. One Nether male for her use and pleasure. That was a bit disturbing (why would she need one of those?!), but she’s getting used to having him around. Her new Nether is very much pulling her heart strings, and she’s slowly starting to speak out about equal rights for Nethers. Using her fame to help promote the cause.


Character Name: Sera Rezarta
Gender: Female
Race: Human
Age: 25
Nationality: France
Occupation: Stage Actress

Appearance: A beautiful and elegant woman standing 5’3″ with long dark auburn hair, enchanting cerulean blue eyes, porcelain skin and a vivacious curvy figure. Being a rising star stage actress, Sera has to spend a lot of time “grooming” along with wearing designer clothing to accent her good features. Sera favors jewel tones. Dark emerald greens, deep blues, violets.

Abilities: Sera is a gifted illusionist. Most of it is simple parlor tricks, lighting, etc. But she also has a knack for hypnotism. Other talents include flawless acting, s good endurance for long hours on her feet and moving around, as well as few simple stunts.

Weaknesses: A low tolerance for alcohol and an addiction to “uppers”. Drugs to keep her awake and moving, coffee, etc. Sera is a horrible cook, dreadfully messy, misplaces things, and has a hard time handling situations where someone is pissed or screaming at her.

Fears: “Extremists”, those people that are willing to perform huge terrorist styled attacks to get their points across. “Double Agents” she knows better than anyone that you can never be sure who to trust. Heights tend to make her dizzy and uncomfortable, causing some issues and delay time during rehearsals, or any time she has to travel by air.

General Personality: Sera appears confident, radiant, charming. A model of glamor, high society, drama, action! Her talent and poise is renowned and respected. Her demeanor is friendly and kind. She gets along famously with almost everyone. Sera has no tolerance for cruelty and it’s one of the rare occasions she actually gets visibly upset.

Inner Personality: There is very little difference between Sera’s real self and her outer self. She doesn’t consider herself as brave or as charming as everyone seems to think. She’s actually very afraid of what might happen if things go wrong here, or something happens there. The recent political movements have her on edge. When faced with confrontation (someone angry or directing anger at her) she doesn’t handle it very well. She’ll flounder her words, get flustered, or even cry if she can’t get control of herself. Because of her secret profession, she trusts no one and always worries whether or not the person she is talking to might be an enemy in disguise.

Equipment: A pistol in her purse and a knife in her garter.

History: Sera was born to upperclass parents in France. Unfortunately, even being upperclass can’t protect you from the damages of war. Her parents were killed during one of the many unexpected events. Sera was then sent off to live with her Aunt. The old woman was against the war, and seemingly against everything else too. Growing up was a little frustrating, but what else was a girl to do?

Barely 18, Sera was very fed up with her Aunt’s moods and the restrictive lifestyle. At the time she had fallen in love with the idea of the Theater. Acting and being anyone in the world you wanted to be! Sera took her things and as much money as she could grab and ran away to Paris. Luck must have been on her side, as (unlike most) Sera was able to land herself a genuine job doing small parts at a local theater. Over the past few years, Sera’s talent and reputation has grown! She’s become one of the most popular faces in the area, and is the Staging Company’s star actress.

But… Sera has a secret! When her career was starting to rise, she was approached by an older woman. All she wanted was for Sera to pass on a note during one of post-production parties. This one task pulled her in to a world of espionage and secret messages. Now that she is involved, she cannot get out. Sera uses her fame and popularity to be able to meet many different people without suspicion and pass messages back and forth for… Well, now she doesn’t even know who she works for anymore.

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Categories
Characters: Fantasy Characters: Realistic Fantasy

Scarlett Coheedan

Character Name: Scarlett Coheedan
Gender: Female
Status: Pretend Princess (She is actually a servant posing as a foreign princess!)
Kingdom: Labarin
Kingdom History*: Labarin is a teeny tiny little spot of land belonging to her Uncle, Prince Jareth. They are known for delicious pears and honey bees. (Or would be if it was a real kingdom.)
Age: 20
General Appearance: A Ginger red-head with hazel eyes. Strong solid body standing 5’6″, moderate curves and bust. She isn’t grandly beautiful, bit neither is she an eyesore. Scarlett has features that makes it easy for her to blend in and not be noticeable.
Masquerade Appearance: A deep green dress with gold trim and peacock feather design. Her Uncle spent the last of their money to get it, but it was well worth it! The effect is impressive.
General Personality: Scarlett is down to earth and realistic. She knows her place in the world and where she belongs. But she doesn’t have much of a back bone for defending herself and is easily intimidated by stronger individuals. For the moment she is stretching her acting skills, acting differently with each person and trying to be the kind of girl they would like to marry. She’s after a husband.
General History: Scarlett was born a peasant and grew up a peasant! She’s been working her entire life. When her parents died she was put in to the care of her Aunt and Uncle. The pair were always trying to come up with schemes and ideas on how to “better” themselves and their station. Usually it was just harmless schemes and trickery. Get rich quick plots. But now… Now her Uncle has the grand idea of marrying in to money. Here they are with an attractive young woman, perfect age for getting married. The Plan? Come to the Masquerade and other events posing as a princess and find a good desperate RICH man. Scarlett isn’t really keen on the idea. But these people took her in and cared for her, how can she say no?

NPC
Uncle Jareth Coheeden: The man enjoys intrigue and playing games. He also enjoys ridiculous over the top frippery and indulgence. He stays nearby trying to help build bridges and find Scarlett that rich sucker to make him them rich.

Aunt Urial Coheeden: Aunt Uriel is a lazy beast, that she can’t even make it to the parties. She does, however, have plenty of opinions and advice on how to land a man.

Categories
Characters: Fantasy

Saphira

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Name: Queen Saphira

Appearance:

Personality: A gentle, graceful, and benevolent woman. She is the epitome of what makes a good queen. With great patience, she can be quietly commanding. Nothing ever seems to ruffle her poised exterior, but if you look closely, you might see a twinkle of amusement or glint of anger. Saphira has strong opinions about responsibility of power, impressions based on appearance, and the reputation of her family and kingdom. She believes in self sacrifice and might occasionally border on being annoyingly righteous about “what is best”.

Powers: Stemmed from serenity, light (moonlight, sunlight) and the earth itself. A lady does do not battle, but that doesn’t stop her from knowing how to wield a rapier.

History: Born and bred to be a nice Lady, Saphira has always been part of the upperclass of society. Yet, there were moments she tried to “escape”, giving in to wild urges to find herself adventure, fight for the country, or just do anything other than what she was supposed to do. Made her parents very angry, but she was very good at making it up to them!

After the war and a new King was appointed, there was a bit of a contest. The King was going to choose a wife and to help sooth her angry parents, she volunteer to go be part of the Princess Parade. Lucky her, she was Mordecai’s chosen Queen! The weight of the kingdom on her shoulders, Saphira took this to heart. All of her wild energy she put in to what was best for King and Country. She loves her husband, her child, and the land she keeps.

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